Permafrost Development · Luleå, Sweden

Software and hardware from the cold north.

Software and hardware engineering, indie games, and creative tooling,from bare-metal embedded firmware to game-authoring tools.

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Selected work

Featured Projects

A cross-section of what's currently active,from open-source embedded work to closed-source tooling still taking shape.

Active

RTS Open

A source-available Unreal Engine framework for real-time strategy games:
· Mass-Entity unit simulation
· GPU compute-shader minimap
· Full logistics/progression stack.

Active

Permadev Open

The base module behind RTS Open:
Currently focused on a visual, graph-based, mission/quest editor for Unreal.

Backlog

i.MX RT1062

Open source. Bare-metal C implementation of the NXP i.MX RT1062 (Teensy 4.1).
No Arduino/Teensyduino dependency.

Backlog

Birka Demo

Set on Björkö island (700-800 AD). A paused demo exploring village life, landscape, and dynamic, historically-informed storytelling.